I'm a 3D Digital Toy Designer at Moose Toys in Southern California, specializing in 3D character sculpting, 3D printing, look development, and rendering. I also have a keen interest in Look Development for animated films and 3D character modeling for animated films or stylized games. I graduated from Laguna College of Art + Design in 2017. For a glimpse of my work, visit @KJDoes3D on Instagram!
3D Sculptor/Designer, Prepping Models for 3D Print, 3D Printing, Surfacing, Rendering
I am a 3D Designer and Toy Sculptor working with Moose Toys and Hasbro.
While at Hasbro, I sculpted a variety of toy brands such as Disney Princess, Star Wars, Marvel, DreamWorks Trolls and Blizzard’s Overwatch. Along with sculpting, I created Disney Princess hairstyles with Fibermesh in ZBrush, then surfaced and rendered the final fashion dolls in KeyShot renderer. Also, I worked with FDM 3D printers on a regular basis for rapid prototyping of concept toy ideas. (Most of my Hasbro work is still under NDA.)